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3D Exhibition Designer

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A collection of AI-assisted visual projects created for both clients and personal exploration. I use ChatGPT to develop and create visual concepts, then bring them to life through animation using Kling AI

TryHackMe — Black Hat USA 3D Exhibition

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A client 3D exhibition design project created for TryHackMe and developed for display at the Black Hat USA event. Using Cinema 4D, I designed an immersive cyber-themed environment inspired by computer systems, motherboards, circuits, and data, creating an engaging space that reflected TryHackMe’s hands-on approach to cybersecurity training.

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Client Project:· 3D Exhibition Design
Role: 3D Exhibition Designer
Tools: Cinema 4D

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Google Lounge Café - 3D Concept Design

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A conceptual 3D exhibition and interior design project created for Google, imagining a future lounge café within their London office. Using Cinema 4D, I designed a modern and welcoming space that combines Google’s playful visual identity with a relaxed café atmosphere for employees to work, recharge, and connect.

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Client Project:· 3D Design
Role: 3D Designer
Tools: Cinema 4D

Starbucks Café — 3D Exhibition Design

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A personal 3D exhibition concept created in Cinema 4D, imagining a Starbucks café and lounge designed for both relaxation and focused work. The concept features a quiet workspace with transparent walls and a cosy lounge inspired by the shape of a coffee mug, creating a unique and inviting environment.

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Personal Project:· 3D Exhibition Design
Role: 3D Designer
Tools: Cinema 4D

Rex Brown Office Design | Unreal Engine

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A 3D office layout and visualisation concept created for Rex Brown to help the graphic design team and management visualise a potential new workspace. I designed two connected spaces: a main graphic design office with workstations and an electronic whiteboard, and a dedicated product photography studio with professional lighting, storage, a couch and vanity area.

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I used Unreal Engine and its available 3D assets to quickly build and arrange the environment. The project was presented using a Third Person View, allowing the viewer to walk through the proposed office and studio layout. The walkthrough was recorded as a simple visual presentation to communicate the concept before moving into a new office space

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Personal Project:· 3D Visualisation · Office Design
Role: 3D Designer · Environment Designer
Tools: Unreal Engine

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